Potentially brilliant in the right hands....
Customer Rating: 




Firstly I'll start off by saying that the ideas in this pad are excellent! The combat buttons in theory would give you that split second advantage that is very often the difference between life and death in games like CoD, plus there's an element of choice too so you can arrange the controls so that you never have to take your thumbs off the sticks - sounds great so far. Also Madcatz made an excellent choice using the official sticks which means it feels very similar to the official pad, so you won't have to change the way you aim after its "broken in".
Unfortunately they've made some fatal errors: (bear in mind I would say I have averaged size hands/fingers - if you have smallish or very large hands then some of this may not apply)
1) BUMPER BUTTONS (RB/LB) - Only extend about 4mm from the top of the pad and require a lot of pressure compared to the official pad, where you could literally brush the button to press it in. With the Madcatz pad the pressure involved to press it down combined with the position of the triggers means you have a lot of movement required to press the button and force to then press it down (with the official pad you could pivot the index finger whilst resting it on the trigger to press the bumper button - no chance of doing that with this!)
2) TRIGGERS - These are simply set too far back,if you want to use it without the combat buttons being available you can cope with it just about. However, the way they are positioned with the combat buttons it was both incredibly uncomfortable for my index finger to press them in completely with my middle finger on the combat button and it was actually pushing my middle finger off the combat button after it was fully depressed.
3) COMBAT BUTTON - Really good idea but they're tiny! I mean tiny literally 5mm in diameter and placed too far forward for me at least. I like the idea and customization which allows you to never have to take your thumbs off the sticks, but they've made a poor design choice with the position - Or may be I don't have averaged sized hands, and will have to re-evaluate
So in conclusion I would say there are a few other minor flaws but nothing worthy of mention, the build quality is good and potential is excellent but "TRY BEFORE YOU BUY" - if you have a friend or games store where you can try it then do so, and if it feels fine go for it. But, if you're sitting at home reading this then take heed and don't do what I did ( I bought it on pre-order! Based off what I though were reliable reviews!). ( I gave 1 star to lower the overall score in order that people might read the reviews first if it was right for me I would have given it 4/5 - But I think for many it will be a waste of money)
Not good for snipers
Customer Rating: 




If you are a fan of playing the sniper role well i.e. Quick scopes and No Scopes - THIS PAD IS NOT FOR YOU. Fine for use with assault rifles and all other weapons. The pad is made really well and looks amazing! However, the RT, LT, RB and LB are in the wrong places. Trigers are too far down the back of the controller and the shoulder (LB and RB) buttons are too high and way too big.
Summary:
NOT FOR SNIPERS
If you use any other weapon than sniper rifles, I imagine it's ok, it will be weird at first but just ok.
Looks great (green lights look cool)
Existing 360 pad is a billion times better